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(+1)

Ey man it was fun.
To be honest with you from the thumbnail art i thought its gonna be a 2D beat-em-up kek. Wasn't expecting a turn based RPG. The combat system itself is unique at least for me. It's simple enough for an arcade-action gamer like me to understand, but complex enough to make me wanna explore more. At first i think it a "not for me" type of game, but hell turns out its fun. The story direction is also a start tho.

But it definitely have rooms for improvement. For once, the obvious stuff like SFXs for text dialogue and menu interaction. But there's also one more: the artstyle. Its anime character in dialogue, but 80's macho western cartoon in combat. I don't know if its intended, but at least in my opinion its better to choose one between the two.

Good luck!

(+1)

Thanks for playing!

You got me thinking about the artstyle. My biggest bottleneck so far have been finding a pixel artist that can work with such large sprites, and putting together a character's worth of moves wouldn't be really really expensive. Maybe I should give up on having 5-6 smooth animations, and just have a few nicely made art pieces for each attack.