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(+1)

Really cool that you created everything yourself! You got the core gameplay implemented well and there's a fun risks/reward system with a good variety of powerups. Hope that you could further expand on this with more enemies, different weapons/items!

Some suggestions and possible things you could add:
1. Give the player a strafing movement instead, by having the position of the mouse control the direction of attack. It's a little awkward right now because the player has to turn around everytime they want to attack.
2. Give a little feedback when the player or enemy is damaged. Something like an audio cue could work, or a bit of knockback would be even better.

Thank you very much for suggestions, yeah knockback is a interesting idea, though I'd have to test it so it doesn't make the game too easy

As for attacking in direction of mouse, I can see that, but again I'm scared it would make the game too easy, and also if someone is playing with J for attack, it wouldn't work, though it may be better with mouse direction

Thanks you sooo much for playing :D