Thanks for the feedback!! You mentioned some great ideas that we'll implement for the full release! Although the civilian evacuation is already implemented in this release :) (There's a 1/3 chance they evacuate)
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Ah I tried interacting with the civilian twice and both times they refused to leave, so I thought that it wasn't implemented and they just wasted the countdown timer :D Then in that case, having the means to skip through the dialogues would be good, or maybe having some way to allow the player to persuade them to evacuate.