For example, in my most recent adventure, Mirel suggested Rosalyn join the romance. Saucy and adorable stuff! I'd sure like a way to keep this relationship status or angle a more permanent fixture moving forward, even if I need to update it now and then manually.
Shame you can only wear one wedding ring, haha.
If you really want to make them remember something, you can use the black magics of exporting and editing NPC Memories, then importing them back into the game.
I'd only do one or two sections in the advanced memories, and only simplified information about foundational stuff, like who your character is and why they came to Silverpine or that (NPC) is married with (your character) and (other NPC).
Downside is it's annoying to check up on the memories every session or two depending on how often you talk to the NPC. You'll have to monitor them to see if whatever memory is about to be forgotten and copy paste/swap the old memory with a newer memory. Then do it again for the other NPC.
Yeah, I've been considering that. I may well do it, but it's a bit of a double-edged sword; that character is clearly a favorite so they will be the one talked to more than the others, speeding up the cycle. Wheee!
Which gets replaced first, those at the top of the list, or those at the bottom?
Come to think of it, how large can those memories be? One sentence? Two? Dark sorcery indeed!
Actually, while we're comparing notes, does the custom description require the starting words: Before you is a...
That's precious characters out of that 300 total there!
I know exactly what you mean. You want to spend more time with them, but that just makes the problem worse.
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For advanced memories it fills from top to bottom. Once it's full, the top gets removed to make room for the new entry at the bottom. That's just from what I've seen passively.
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I'm not sure how large the memories can be per entry. Probably similar to description length? I assume if there is too much it gets truncated and the rest goes unread.
I will say that the advanced memories are summarized versions of your conversations. The LLM apparently needs to summarize and condense the memories into simple sentences with conjunctions to squeeze the most meaning together.
Looking at my NPC Memories, I commonly see memory entries as long as 3 sentences. I thing the longest I currently have is around 377 characters for just one entry. That's from what the LLM entered without me editing it. So maybe it's more than 300?
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As for staring description, I can tell you that the NPCs own descriptions start as such:
(NPCname) is a (sex) anthro (race), about (height) tall... ect...
So I imagine you could make it, "You see a..." or "(Player_name) is a..." Which ever is shortest.