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Nice! I like the polish you put into the cut-scene at the start, really sets the atmosphere. I personally feel like the enemy moved too fast and recovered from bullets too quickly, but maybe that's just me.

By the way, it seems we both got the idea of an invisible monster for our game jam! I mean, we implemented it differently of course. It's just interesting we got the same idea :D

Thanks for playing! "Invisible monster" was a bit of an obvious interpretation, in hindsight :P