you could make the deadzone bigger. my character was walking backwards slowly when idle.
Thanks for trying, this is exactly what I wanted to know. Were you playing on Windows or Linux? And what kind of controller: Xbox, PS4, etc? On Windows deadzone is presented as fixed for all devices while on Linux each device reports its own recommended deadzone so I was matching up what felt good for my old PS3 controller as it has a really tiny deadzone.
maybe enemies can have more dramatic deaths
Hah, maybe! I could have some variants with flailing arms and stuff, but probably not until after release. I’m desperate to move on to a new project and want this one done so I’m cutting scope wherever I can.