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This game is truly a spectacle. The spiral level effect is just so cool and visually appealing. Well done! The whole aesthetic feels very nice and stands out a lot. The gameplay is super simple to learn and start playing, yet it's quite difficult to master. It's super fun as well! The powerups felt effective and game changing, not just any good old number goes up type of powerups. Though, garlic is very overpowered and it carries once unlocked, but I digress. The risk-taking of going further down vs safely making back is such a nice implementation of the theme, and it works well for the game.

Some minor nitpick is that the enemies would sometimes spawn directly on you (looking at you bees). The visual design of the coins vs bee bullets is super confusing, I am still mistaken a coin for a bullet after playing through most of the game. Also, the spinning animation although looks great, creates that disjoint that requires the player at least half a second to process where and what is happening, and it's easy to get hit right after the spin.

Anyway, this is a really solid entry! Well done on making the game!

Loved your reply, very thoughful and appreciated! We’ll definitely address the nitpicks once the jam is over, but I’m super glad to hear you enjoyed it. Thanks for sharing your thoughts!