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(+1)

Very good looking and sounding take on the classic dungeon crawlers!

Some basic feedback:

  • Button and other interactive objects on the screen could use some hover and press effects, even changing the cursor to pointer would help with making them feel interactive.
  • There is Spell button that seems not working, or at lest not working until you find a spell somewhere. Guess it can be hidden before it’s available.
(+1)

Thanks for the feedback! Spells are collectables that you choose from. Hiding the spell button before you find any spells sounds like a better idea, and I totally agree with the press effects. It came down to time constraints for that, unfortunately.