Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I'm not gonna repeat what other said about the window size, but yeah i had the same problem. Firstly, congrats on finishing the game on time, clearly there's a lot of content present in a week. From the gameplay perspective, you had a ton of ideas on cards, but the gameplay itself, for me was just casting all the spells i have and moving on to the next enemy, I would recommend you focus on making less content for other game jams, but refine the polish and game loop

Thank you for the feedback! Yes, we set our priorities wrong, we focused too much on the art and didn’t leave enough time for programming. To be fair, we were short on artists, so we tried to handle everything ourselves. We actually had more ideas, like a cursed card mechanic, but due to the time limit we couldn’t implement them.