Really glad you enjoyed it, and I'm happy you liked the itch page too. Thanks for playing!
Alerica
Creator of
Recent community posts
Thank you so much for the thoughtful feedback!
You brought up a lot of valid points. The scope definitely ended up being larger than what we could comfortably polish within the 48-hour limit, and we agree that a smaller, more focused experience would have made for a better game jam entry.
The issues with movement priority, the lack of diagonal movement, and the slow attack speed are all things we'll be improving. We're really glad you enjoyed the art, and we appreciate you taking the time to point out where the gameplay can be stronger.
Thanks again for playing ❤️
Thank you for the feedback! Yes, we set our priorities wrong, we focused too much on the art and didn’t leave enough time for programming. To be fair, we were short on artists, so we tried to handle everything ourselves. We actually had more ideas, like a cursed card mechanic, but due to the time limit we couldn’t implement them.
I found the issue already. I think because of my browser setting. I could play normally after zooming in and out (decrease the zoom to 90% then back to 100%). But at the normal zoom, the button seems to be not working. It works fines after resetting it.
Also found a little bug, at some moment the round show 0/60 instead of 0/30.
The bug aside, nice game, love the concept. Love the art for each ingredient.





