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Certainly aint the pretties game I've played this jam, but propably the most ambitous. Everytime I thought it would wrap up, it kept going introducing new mechanics.

Gotta say, that giant bat boss was mighty impressive. The spider lowering itself from the ceiling was genuinelyunnerving .Though the giant biscuit fight aged me five years.

As janky as the rope swinging looks like, its surprisingly fun. Checkpoints are (mostly) placed very forgivingly. I appreciate the heavy focus on narrative. Gives the impression there was real vision behind this.

If this was done within a week, I'm mighty impressed.

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Thanks, I'm glad you enjoyed the game! Well, the project was even more ambitious as there were plans for making an additional lava themed level and a puzzle room as well as making hand-drawn character sprites that would appear during dialogue, but the deadline kinda forced the necessary cut of that content