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(+1)

Super cool idea, we did a boss rush as well, so really cool to see a submission with something similar! Main point of feedback I'd give is that the game feels a bit too difficult right now, I feel like a parry or something to allow you to avoid damage like a dash or something would've helped a lot with that, as it feels a bit impossible to beat right now in my opinion. Other than that, I really like the moveset for the boss, the art is great, the soundtrack was a banger, great stuff!

(+1)

Thanks for trying it out! Yeah, planning to implement a parry for a post rating update but dash sounds fun too, perhaps the dash is actually a dash attack. So I've found that I made an oopsie on the incorporation of delta time to the minions in a ridiculous way, that may have made it seem even more impossible as their speed is determined by speed times delta time on instantiation. Everyone who played the game have different minion speed as a result and you might've gotten a minion thats way quicker than intended XD