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Hi,

There shouldn't be any issue specifically with games made in Unreal Engine. Not that I've noticed anyways, and I can't think of a reason why it would be so.
Which game are you trying to use it with? It could be an anti-cheat software that blocks the app from launching with it.

What Kondiq said can indeed sometimes alleviate issues in rare cases. Thank you.

Sorry for coming back from the dead here. Been away from the computer and games that I need to translate for a while. 

I've tried what Kondiq recommended and launched the game first then trying to run GameTranslate in attached and internal mode for multiple unreal games now with no luck. Attached fails shortly after launching the game with initialization fail 105 and internal does a verifying launch loop until I close the game. There shouldn't be any anti-cheat as these are all single player type games. So I'm not sure what the problem is exactly.