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(+1)

Nice art!

The combat system could definitely use more work for sure, but I think you already have a solid base. I wish there was more sound effects during combat. The combat dialogue also kinda drags on a bit long imo, and unskippable/not able to instantly display, making it a bit tedious to play through. The font you chose also made the text a bit hard to read.

Very ambitious of you to try and make a RPG in a jam. I'm impressed. Good luck if you're developing this further!

(+1)

Glad you enjoyed the game!

Ah, yes the audio could definitely use some more work, but since I have no idea how to make it (other than squeaking at my laptop and adding some effects), I never really got to it :)

I also agree on the dialogue being a bit tedious sometimes. I wanted to implement some sort of ability for the player to skip dialogues and cutscenes, but that would've lead to me having to rewrite the whole dialogue script, and that would cost a bit too much time (even though it would probably save much more time while playtesting). So I just procrastinated it until the end of the deadline :D

Anyways, thanks for the feedback!