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(+1)

I liked the mafia vibe and somehow was hooked buy idea what would happen after the end, good job.

For improvements: I failed like 5 times before understanding that it's guards that killed me) but it looks like win, because I got an upgrade, so why not to just die to progress?. Guards are not clear, the goal isn't clear, and overall risk/reward is broken, I ended up died few times to collect upgrades and after just chilling in a closet.

Might be a good game with proper tweaking.

(+1)

Thank you for the extensive feedback! I agree that the game needs tweaking and clarification, and if I'm going to continue working on it I am probably going to make the player purchase the upgrades so you can't just die to progress.