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(1 edit) (+1)

Rollback noted, choices will be made better in 1.1 with small diffrent outcomes. Rn added them mostly so my adhd homie playtester would not whine about not having things to click. From 1.1 they will matter more. 

Jade and Noe intro got a rework and yuri was made optional.
Bdsm will definitelly be both ways. Dom women are my kryptonite. 

Bout map. Yeah... i am thinking about it heavily after feedback on my writing and people liking it. Probably the way to go is add semi open sections in some plot points and leave the open world free to explore when the story of the update ends.

I will deliver like a 1 dollar tier for people who just want to see some release posts and discord access, to not accumulate spam accounts.

Thanks for a nice feedback. Can't wait to deliver more.

(+1)

Lol, I can definately see the button to click design choice in that framing.  Follow up question on the BDSM for your answer.   Is your dynamic one way with a specific character?   Or will you switch back and forth with the same character?

Can't spoil so much. You would have to join the ride and see for yourself hehe.

"Add semi open sections in some plot points..."

Reminds me of what Out of Touch does and how they sometimes have sections at the beginning of an arc where it's just a bunch of the characters walking around. You get to walk to different locations, talk to the group at each location, and examine each location. There's even sometimes optional stuff included, like extra bits of story or lore. My favorite thing to do is to go to the Subway/Train Station in that game and examine it, almost every character goes "Why the fuck am I here? What was the point of even coming here?"