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Thank you for playing! Indeed, the balance was something I didn't have enough time to tweak, I've gave it to a couple of friends but they were focusing on getting cookies instead of trying to focus on what it could be better haha. 

Also I wanted to make some animations at least for when throwing the dice, rolling and upgrading, feeling a bit more alive, but since doing the art takes more time than coding for me it was really challenging.

This was the UI on Saturday before rushing to make the art while polishing the mechanics

Honestly, seeing the state of your game on the Saturday has inspired me to spend more time on mechanics rather than art. You managed to create something pretty engaging by just rolling dice! I spent a bit too much time on our game's art and atmosphere, and in the end didn't make a very captivating experience :)