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I think this is a cool idea, but it needs more polishing as it has a lot of bugs. the random generation is cool, and the fact that you managed to do it for a jam is quite nice, as I've wanted to implement procedural generation for my game. The bugs that need to be fixed is the arrow killing you even after they hit the wall, also the player can walk on walls, since this is unity I assume you forgot to remove the friction from the wall or something like that? also I got stuck inside a room.


If the bugs and more polished are done, this can be a cool explorer game.

Thank you for playing my game and for the feedback. I am currently working on a updated version that will be released after the jam's voting stage is done. In that version I already somewhat fixed random generation but I did make the arrow shooting mechanic much better as you can now walk through the hallway when the arrows hit the wall.