Thank you for playing my game and for the feedback. I am currently working on a updated version that will be released after the jam's voting stage is done. In that version I already somewhat fixed random generation but I did make the arrow shooting mechanic much better as you can now walk through the hallway when the arrows hit the wall.
Infoware Games
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A member registered Aug 22, 2025 · View creator page →
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Get the treasure inside the procedurally generated dungeon or die trying.
Adventure
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Thank you for the feedback and for playing my game. The dungeon generation is not polished at all that's why you came to a dead end because two rooms spawned on top of each other. The random dying is caused by my bad implomentation of the arrows trap. Both of these two things will be fixed in a post jam update along with the addition of audio.
