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(+1)

So much fun. I got spooked a couple of times. I like where the story is going. I can not wait to see this through to the end. Again thank you for thinking of me on this.

Thanks for your playthrough and feedback

Good job on finishing chapter 2 and sorry for the bugs and crashes!

I have been playing around a lot with Elizabeth’s AI, and I’m far from done. I want her behavior to become more natural. Likewise, I want her to look out the window or play the violin as well. For the moment, she just stands, which is better than blocking the player.

The crash, when exiting the house is new. I think I know why it happens. I will fix it as soon as possible.

The compass gets enabled, when you find and equip it inside the house. It’s now one of the main objectives.

In the latest version, I have disabled the possibility to enter the house, when starting in chapter 2 for the moment. Because it does just as you experienced. In the future/full game, the player has to enter the house again. By that time, the house will become very haunted.

At some point, I will replace the chapter selection option with a save / load feature instead. The chapter selection option, is meant as a shortcut for you guys
The outside level is a bit laggy, when leaving the house and also in the cutscene. I think it’s because of the water effect. I’m definitely not happy with the water effect, and how it looks. I will work on that.

I noticed a bug, when you couldn’t pick up the last plank. It’s hard for me to tell what exactly went wrong. I will add it to my bug list.

The ghost at the bridge is not complete. That’s probably why it didn’t scare you.

You did fine with the Knight’s quest. I have not finished writing the questline for it yet. That’s why you got ignored by the Knight. I need to find some ideas for the quest 😊

I’m glad you still find my game interesting and I hope you will be ready for chapter 3.