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(1 edit) (+1)

so i know why but a riveradds like 180 time to travel its river tile, if it was just that then it'd be fine but my character insist on walking over a mill tile every time they need to cross that river rather than ever travel on a perfectly good bridge in the exact next tile and its getting really annoying

Bad pathing, they should want to go over the bridge. Pretty sure I identified what caused this and fixed it, and that fix should be out in a patch soon.