oh like that sticky on the otherside of frenni's makeup mirror that says password: (sketch of 2 boobs) so its probably 8008, though now that i think about it, it might be randomized between different sexual stuff and the stick also being randomized
WanabeNecro
Recent community posts
found a bug, after frenni's first scene in the time between you being able to move and marie starting to talk you can walk backwards and restart frenni's scene, mari talks and the conversation goes as normal but when the converstion ends my mouse is fixed in place and i cant move frenni's scene forward, softlocking me into watching the bear tease me
I love the game so far but i do have a complain about the power running out way too fast and it feels like that having the lights/cams on/off doesnt effect the time at all, i would honestly prefer a point system where you dont need to worry about how much time you have left but rather how much power you have to allocate in order to use certain systems like each door requires X pips to be 'readied' (being unpowered jams the door like the right door at the start, not being able to open or close it), cams can be powered on/off and each require a pip. this would have to be done in the office. Each fuel tank would add more pips to be usable instead of me losing half my power each time i get caught out
i guess but i would assume that goes agains your whole design philosophy with the power system but the reason i say this is because im a slow and cautious player and really dont like the time crunch the limited fuel tanks put me on
on an unrelated note, crashed a lot, sometimes when picking stuff up, other times when frenni grabbed, others just randomly, so wasnt able to get past giving her shoes back.
so i know why but a riveradds like 180 time to travel its river tile, if it was just that then it'd be fine but my character insist on walking over a mill tile every time they need to cross that river rather than ever travel on a perfectly good bridge in the exact next tile and its getting really annoying
hey if anyone wants to remove the RNG of chica i can tell you how to edit your game and easily change it, just make sure to follow these instructions exactly. The code shows that chica randomly moves around based on a few of the players actions, but we're gonna make it so when you move into a room she'll be forced to move into a location for you to interact with.
the command we're using is
<<set $ToyChicaLocation to #>> with the # needing to be either
1 for the main hallway
2 for Party Room 1
3 for the vent
so open the index in notepad and hit control + f and search for
name="MainhallwayN1" for the main hallway then paste <<set $ToyChicaLocation to 1>> in the line directly before the "if" statement
name="CameraN1" for the cameras during the then paste <<set $ToyChicaLocation to 3>> to force chica into the vent, this can go directly before or after the narrator line
name="PartyRoom1N1" for the party room use <<set $ToyChicaLocation to 2<< before the if statement
make sure to save the changes before closing the notepad and then open the game again
if you need more clarification or if you want me to try and change the code for the other animatronics feel free to ask
im pretty sure he's talking about the first demon in the slayer route. the slayer route is definitely harder than the demon route since the slayer deals less damage and doesnt get to buy items before the first quest after the tutorial battle. It also doesnt help that the lust meter works against us in the slayer route as i keep getting hit with an attack, fill up my lust meter, attempt to "lust attack" the boss, does nothing, then get hit with another attack (and if its an ultimate then i just take full damage, no chance to block). Frankly either allowing us to "lust attack" the boss, having the concentration breathing also regen HP, or being able to block instead of attempting to lust attack would make the fight a little easier.
dont mean to be rude or anything but will there be an update to the demo sometime in the next month or so?
edit: is there or will there be a patreon anytime in the future? i honestly didnt see anything about a patreon but im also very fucking blind 90% of the time when it comes to information im explicitly looking for