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An interesting genre of game to make considering this theme, hadn't thought of it. The visuals were realistic enough to give that spooky vibe and I liked the multiple weapons. However, a HUGE part of horror games is the sound design. If the sounds aren't immersive enough it can quickly detract from the experience. For example, when I take a small step, the player should hear a small step, and if they dont their brain picks up on the fact it's not real. There are plenty more examples (jump scares also need that spooky sound as well), however I understand these are from free sound so I wont dwell on it. Having monsters that dont one shot the player makes them feel a bit less dangerous and scary. An easy way to make the game scarier is also to make the map smaller and make it feel like the player is just alone and trapped with the monster. Hope that was some useful feedback, and thanks for playing my game!

Thanks for feedbacks and thanks for playing my game for you too!