Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The "pay rent or lose" mechanics here are super cool.  I love how the escalating decrement forces you to transfer out of early game synergies or else get buried.  For example, I thought the "lowest becomes 6" would be super strong until I saw that I was losing 4 pips on every decay.  At that point, I wish I had placed more aggressive growth options to keep up.

This game also does a fantastic job of giving the player lots of agency, even in the face of random roulette spins.  I found myself experiencing the benefits (or consequences) of where I had placed some node several turns back.  After a few build cycles, it really matters if you can construct a chain of "next" nodes to your desired target without clobbering some other synergistic piece.

The whole setup is very cerebral down to the nebulous synth vibes in the background.  I actually kind of like the minimal visual style in this case.  It does everything it needs to.

Very cool.  Great work!

Wow, thanks a lot! Glad you enjoyed.