Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Brobot

50
Posts
3
Followers
1
Following
A member registered Jul 31, 2025 · View creator page →

Creator of

Recent community posts

I really like the animations and tourniquet mechanic.

Cool, simple, fun. This would have done numbers at the arcade. 

Cool, simple, fun. This would have done numbers at the arcade. 

Very cool, clever puzzles.

What a compliment! So glad you enjoyed.

I'm glad you stuck with it! Level 2 was meant to teach you how much momentum can be conserved with the right shwoop. You're right though, its a little too hard. Maybe a dotted line showing the ideal shwoop would be helpful there.

Glad you enjoyed! The rotating was actually a debug thing that slipped through haha. And yeah that collision glitch was a pain, I've improved it post-jam. This was our first physics-heavy game so there was a lot to learn!

The level of polish is really impressive. The way you can make sentences is neat!

(3 edits)

thank you for playing! We were aware of a few bugs that we didn't have time to fix before the submission deadline. Sounds like you were nearly at the end. If you want to find where you were at, you can press ctrl + right to skip through the levels.

The slow mo marble breaking feels great. Fun, original game.

Very hard but very rewarding. Pretty addictive. Beautiful art!

Beautiful visuals! Really fun. Didn't have it in me to go again after falling from the container level, but that's just life for an octopus on an oil rig I suppose.

Thanks a lot! I agree with the suggestion, sometimes it's just fun to break things.

Thank you so much! Really glad you enjoyed. I'm still working on it so I appreciate the feedback.

Thanks, sure thing.

Great art!

I could use a couple more ratings! I'll rate a few from the thread as well. https://itch.io/jam/brackeys-14/rate/3849658

Thanks, I've found a couple!

Wow, thanks a lot! Glad you enjoyed.

Disaster averted! Haha, glad you enjoyed.

I was afraid I made it a little too hard!

Wow, glad you enjoyed!

Thank you, that is helpful feedback. I am wondering about a mobile game.

This is great! Hilarious concept that my main task is hauling corpses around. That was unexpected. I love the projection chart that changes live. The writing is very good, if a bit too on the nose at times. Art is great. Enthusiastic music that only fits the situation from corporate's perspective is great. Really well done, I think you could make a real product out of this.

Nice first game. I like the art! Took me a minute to realize I could double jump.

I like the use of shadows to show the imminent danger of the swatter.

The mechanics feel really good! I love the slow mo, and the ground pound animation is very satisfying. I also found the tutorial super painless which is not easy to do. The death animation is a little long for me, I want to get back into the action immediately! Good job.

Punching fishes. Genius. Jumping out of the water is very satisfying.

(1 edit)

Here's mine! https://itch.io/jam/brackeys-14/rate/3849658

If you can make it playable in browser I think you'd get more ratings. I want more people to see it!

Very fun!

Thanks so much!

Thanks for the feedback. There was going to be some roguelike elements that worked to decrease randomness over time as well as increasing synergy options,  but I wasn't able to get to it in time. So I kinda slapped ten levels on there and called it a game.

I don't understand how to play, but I'm happy enough just observing the world you've created. Incredible. 

Beautiful models! I love your style.

Really cool idea, I hope you keep developing it after the jam!

Cool concept. Give me all the risk, please.

Quite fun already, I think with some more Balatro features it'll be amazing. Good job!

The movement is hilarious , well done.

Worked for me, thanks