Beautiful game. My feedback:
- As others have pointed out the auto clicker is annoying. E.g. when the level starts I'll often use up one of my attacks on a resource I didnt intend to mine just because that's where the cursor started.
- If you move away from the auto clicker it'll mean that players can also make more "clever" use of their attacks. E.g. at the moment I can't attack something that's: resource gap resource since the auto clicker wont fire when the cursor is over the gap. If it's click and hold then I can suddenly attack both those resources at the same time.
- I don't mind the lofi music (saw another comment about it)
- Not sure if you've seen the idle cub youtube video, but I agree with his complaint about when you finish mining just as you run out of stamina then you don't get the resource you just finished. Possibly add a special case for this? If I haven't picked up something I mined earlier then that's on me. It's just that last resource that feels mean not to get.
- It somehow feels like the run ends almost before my stamina runs out. It might be to do with how you're showing it going down.
Anyway, great work - I think it's really close. Wishlisted.