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Thanks for sharing the bugs! We're planning  a post jam patch, so it's really helpful. It also seems that our last bug fix broke the ending, so it wasn't you clicking the skip button that triggered it! We've added a link to a youtube video of the ending to the game's description in case you've got a burning curiosity to see what you missed. And yeah, the team size took a little bit of coordinating, but it actually went pretty smoothly! We did get really lucky that everyone on the team was great about communication, and we had pretty frequent meetings to make sure we were all on the same page along with a kanban board to keep track of who was handling what. I could see it going a lot worse if everyone wasn't so on top of things, or if we weren't so responsive of discord.