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(+2)

Really cute game with a cool core mechanic of money = health. It was more stressful than other tower defense games because the usual downtime is replaced by the baking minigame, but in a good way.

I had some bugs though. The towers showed a price to upgrade past level3 and played the sfx when pressed, but nothing happened. Also the ending didn't show up, I got to wave 11/10 and no more dogs were spawning, but the ending that I heard praised in other comments here never showed. I played in browser and lost a few times before, and then pressed the "Skip all" button, maybe that messed something up?

Overall amazing game though!

I'm also curious what your experience was working in such a big team, it sounds like a nightmare to coordinate.

(+1)

Thanks for sharing the bugs! We're planning  a post jam patch, so it's really helpful. It also seems that our last bug fix broke the ending, so it wasn't you clicking the skip button that triggered it! We've added a link to a youtube video of the ending to the game's description in case you've got a burning curiosity to see what you missed. And yeah, the team size took a little bit of coordinating, but it actually went pretty smoothly! We did get really lucky that everyone on the team was great about communication, and we had pretty frequent meetings to make sure we were all on the same page along with a kanban board to keep track of who was handling what. I could see it going a lot worse if everyone wasn't so on top of things, or if we weren't so responsive of discord.