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The game is really fun, easy to pick up, and does a great job of keeping you engaged!

I think the gameplay could be improved further. The ball constantly stopping slows down the pace  maybe that was intentional, but if the ball kept moving and hitting it triggered a slow-motion effect, the flow could feel much faster and more dynamic. Also, the ball could even deal damage to the player if they fail to time their position correctly, adding another layer of challenge.

Of course, these might all be intentional design choices, but I think such changes could create a much faster-paced gameplay.

Even in its current form though, it’s a unique and enjoyable game. Congrats!

Thanks for the detailed feedback! Honestly because of the time pressure there wasn't too much time for intentional design choices, so unfortunately they were all made on the fly  :,)