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This game was infuriating, well done. I liked the bounciness of the cat and how it caused tension everytime it landed on a platform. 

Just a tiny visual suggestion but it would have felt/looked really satisfying each time if the grappling hook launched out faster with the iconic waviness and then sudden tightening as it hits a surface. 

Nice and simple game that goes well with the theme! 

(+1)

Haha, infuriating it is, what would you expect from a rage game. I did think about giving the rope animations, even trying to make the rope fully physics-based for a time, but making it a simple line just made the gameplay feel consistent and predictable. A visual change, though, would be nice.