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(+1)

The game feel is actually pretty good but I have some feedback for improvements:

  • PC controls are very weird with mouse and detracts from the good feel
  • Character was right at the centre and enemies from the top and bottom would be very near when they enter the screen so I had very less time to react. I would suggest the camera to move toward wherever the player is aiming (character does not need to be centered always) or just zoom out.
  • Sound was a bit too loud by default so maybe adjusting the sound to 75% would be nice  is my gut feel.

Maybe an interesting video for the type of game you made (I was just saw this yesterday):

(2 edits)

thanks for the feedback :), yeah the game is mobile focused so far the PC was just extra it's written in the information below, and yeah most are known but the balance between making the game hard and fun, would be a lot harder if zoomed out (so it was acceptable bs for the gamejam) and would be way easier, but yeah as we move on we will do most of that, but the aiming and camera thing an interesting idea but feel on mobile wouldn't work well will just zoom out a bit, but yeah we will lower the gun volume, thanks 

edit: thanks for the video and also I'm learning godot shaders for explosions etc for later, well explosion one mostly done.

if you interested fixed that all in the discord builds (gotta wait till the ratings over until can continue on itch.io) 

https://discord.gg/JVVHTG4Snt