Thanks so much for playing and leaving such thoughtful feedback! I’m really glad you enjoyed the territory mechanic. It was fun to design something a little different from the usual “each territory = reward” style. You’re totally right about the Snackrifices; we’ve heard a couple of people mention they didn’t feel essential, so we’ll definitely look into either upping the difficulty curve a bit or making their benefits clearer (maybe through a quick tutorial prompt). And yes, FMOD was a blast to experiment with, happy you noticed!