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Nice job on the stealth theme! There were a few times the AI got confused, but it still took me several tries to beat. Judging from the screenshots, you look like you had some really cool visuals planned but maybe ran into time or scope for the jam.

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It was really just a case of running out of time between work and everything else, and maybe being a bit over-ambitious. But honestly, that’s the point of game jams, using the time to learn, experiment, and try new things. The polish can always come later.

We’ve already set up a post-jam project page, and the plan is to keep momentum going with an update each week.