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Thanks! There's a pretty simple bit of math to adjust pitch to play notes of a major scale, which I thought worked out well there: https://godotforums.org/d/28197-what-s-the-formula-to-change-audioeffectpitchshi...

I definitely could have used a little instruction around reloading and picking up pucks to get ammo back, but ran out of time.

Oh awesome! That's very helpful!