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I liked the interface and visuals  the screen looks really nice. The concept itself is a good fit for the jam’s theme, and I really enjoyed the SFX for selecting numbers  and the pressure from the timer mechanic.

That said, personally it didn’t quite manage to pull me in, and at times it felt a bit like solving an exam question :D 

Overall, it`s maybe not for everyone and not for me but seems really enjoyed the others !  

i think this is one of the more unique/helpful responses we’ve gotten about the game, and i think it does add value to our game design for the next project, really. i do agree with you on the game somewhat feeling like an exam to solve but it was merely the vibe we were wanting to go for.

the initial iterations involved a lot more complex puzzles which required you to code up solutions from given schematics (diagrams with written explanations, etc.) but we figured players would just rage quit 😆

regardless, thank you for the critique, and for trying out our game!