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i think this is one of the more unique/helpful responses we’ve gotten about the game, and i think it does add value to our game design for the next project, really. i do agree with you on the game somewhat feeling like an exam to solve but it was merely the vibe we were wanting to go for.

the initial iterations involved a lot more complex puzzles which required you to code up solutions from given schematics (diagrams with written explanations, etc.) but we figured players would just rage quit 😆

regardless, thank you for the critique, and for trying out our game!