A very nice little tower defence game that is a little bit addicting. You spice it up with those special events as well which was a great idea however it still gets a little repetetive. The upgrade system is nice as well but I found that just buying new towers is way cheaper so it's only really worth it if you run out of space. One thing you could do is move the enemy spawn so that it's of screen or cover it with something like a cave entrance so that the units don't just pop into existence. The title screen was really good with that little animation as well! Also just so you know if you don't fullscreen the game you can see the gray default background a tiny bit.
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Thanks for the feedback! Currently there are 6 different events due to the time limit and running out of ideas. I also had the idea of spawning the enemies from the cave but couldn't find any suitable assets that matches the art style of the game. Prob I could just use Unity terrain to create a cave tho 🤔Anyways, thanks for playing the game and providing such valuable feedback!