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Fortune Towers's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #897 | 2.878 | 3.375 |
| Enjoyment | #1128 | 2.772 | 3.250 |
| Audio | #1329 | 2.239 | 2.625 |
| Overall | #1354 | 2.434 | 2.854 |
| Theme | #1366 | 2.452 | 2.875 |
| Innovation | #1536 | 2.025 | 2.375 |
| Visuals | #1578 | 2.239 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
After each enemy wave you choose a modifier for the next wave which has a positive effect (money reward) and a negative effect which increases the risk.
What code and assets did you not make from scratch during the jam (if any)?
- music from https://opengameart.org
- sound effects from https://pixabay.com
- art from https://kenney.nl/assets/tower-defense-top-down
How many people worked on the game?1
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Comments
Perhaps a bit too easy, but the idea is simple and fun.
I enjoyed your game, it was pretty cool and fun to play!
Great game! Enjoyed the snappyness of the towers. Maybe a bit easy although.
Really cool concept. Nice job!
A fun game, the sense of risk is really awesome, it's special
Perfectly well executed game. Not the most innovative, but the risk vs reward between levels is interesting and a good twist on the genre. Overall, I had a lot of fun with it. Might be a bit on the easy side, but that's ok too.