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(+1)

Nice idea, reminds of Motherload but feels original.
The gameplay is fun, definitely fits the theme of risk.
Dying can be a little unforgiving though, You die instantly & often the place you die at, like lava, is unreachable so you can't recover loot. Perhaps adding an health bar to the driller would solve this?
Either way, nice work!

(+1)

Thank you for the feed back! I agree that the game is too punishing haha. It picks up the longer you play it but I think having the Hazzards apply damage instead of instant death could have of worked better.

I'll check out your submission after work :)