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I found the launch indicator a bit misleading (or the force scaling less than linearly with it). I think  having a ghost of the last launch would have improved the experience since small corrections would differ in very different trajectories. Art is amazing, very cute/fun. Overall great game!

Yeah, I understand. I also felt the indicator wasn't quite there yet. It's meant to indicate the launch power, not necessarily the trajectory of the squire itself. Though, that could be an improvement. Ghost feature also sounds interesting, might give it a try later. Thanks for playing!