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Ooooh so that is why sometimes it felt like I lost at random, it's just an unknown number between 18 and 24?
It does feel like a bit of a crapshoot then when you don't know what the number is, like technically it is a risk management game then but you can't really calculate or estimate risk or chances properly when you don't know what you are aiming for. I'm not sure that I'm a fan of that particular mechanic, though I guess it does certainly make the game a lot more risky. That definitely seems like something that should be more explicitely stated in the game yes,

Hmm, I see! This is really valuable feedback so thank you so much for that. One feature I had considered but never got around to was to provide a "Risk Meter", this will become more green the closer you get to the value. But perhaps you are right and having the valuation exposed right at the start may be better. I'll have to rethink a few things after the Jam voting is over