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Shapes + ChromAber + feeling type game. Always a pleasure to see one. My only complain is about pace: it looks like a fast one, but inter scores and level choosing animations takes around 2-3 seconds and drag you from the flow. I believe you have to polish even that kind of details in simple gameplay loops to push them to their full sutisfying potential

I agree, i added a simple fast forward system for the reward screen, but i think not many people noticed it was there.