I don't know if it was intended or not, but there weren't any ghosts on mine. It was just Quinn and Manny for me. The doors did not open, the character just phased through. I like the camera angles. I also like the concept of the game and the direction it is going. It could benefit from sound or music and a little more in depth UI. I found one memory in the form of the pc, but that is it. I got lost in the maze lol. I'd like to see this game when there's not as much of a time restraint.
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Yeah, unfortunately, we ran out of time for a lot of what we had planned initially, and we weren't able to incorporate any other character models or sounds into the project. Out of curiosity, what would you like to see in terms of more in-depth UI? Also, as for the other memories, they were hidden in other rooms that you had to walk through the door, which yes, phasing through the doors was intended, as it does kinda play into the story that kinda gets revealed as you pick up the memories, which is *SPOILER*you are the ghost*SPOILER*