Thanks for the feedback, yeah, that big floating E definitely wasn't intended to be there lol, I have fixed it, just haven't uploaded a new version of the game yet, but in that building, there is a totem that is able to be picked up. It does seem like making the totems more noticeable would be something that we are going to look into for the future and finding a way to better guide the players towards, but at the same time, without essentially saying "He,y they're right here" as we don't want to hold the players' hand lol.
As for the forms, you are correct about when you are in human form, you get attacked by the other human-looking AI, the "ghost" one is also supposed to attack, but it doesn't seem like that is fully functional lol. Then, when you swap to the Wendigo form, and I believe it should work for the other forms as well, they will run away, but I don't believe it lasts forever; they will eventually start to attack you again in that form.
I appreciate the feedback and can't wait to keep working on and improving upon this project with the feedback everyone provided!



I seem to get stuck here, and it doesn't want to load past this for some reason...