Starting out I didn't really know what to do, so I just went office to office trying to interact with things. Then I stumbled onto the stairs. I didn't quite understand the eye, but figured don't get caught by it. Upon dying and trying again the pause menu no longer worked. The level design was great and I enjoyed the crystal sculptures. The music was nice and set the liminal tone to the game. The camera kept clipping a little close to our characters groin. But great game given the theme and constraints. I look forward to seeing more of it.
Badmoose68
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I don't know if it was intended or not, but there weren't any ghosts on mine. It was just Quinn and Manny for me. The doors did not open, the character just phased through. I like the camera angles. I also like the concept of the game and the direction it is going. It could benefit from sound or music and a little more in depth UI. I found one memory in the form of the pc, but that is it. I got lost in the maze lol. I'd like to see this game when there's not as much of a time restraint.
I really love the gameplay with this. It reminds me a lot of the game Death Squared, but in a different and new way. I did notice a bug when trying the facial recognition level where I got squished under the ship and was stuck inside the landing pad. I had to exit to menu and when I restarted it restarted the whole game. Maybe a level checkpoint that saves where you're at within a session would be great. Great game, please take it further.



