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(1 edit)

Wow, the level of polish is crazy, the visual, the sound everything is perfect.

I love how you turned such a simple mechanics into a funny cute game. I saw you put a lot of effort into the details like the ability to change character or to select the pirate langage bahahah.

I'm a little ashamed to have spent so much time on it awakening my gambling instincts, trying to get to the maximum time possible.

The effect added on each level is a lovely touch (the effect when you reach 25 sec + is so cool).

Maybe its a little too difficult, like I spent 30min trying to beat the third level, but thanks to the juice I kept interest into knowing what would be the effects in the level 4.

Congratz on your quite literal take on the theme, very cool


Edit / Spoiler : I saw in some other comments that you can predict the solidity of the biscuit by its look, and now I feel dumb XX

(1 edit) (+1)

Thank you so much!

I can't believe you made it so far without using the cracks correlated to the time! That's honestly impressive!

I think if I was able to go back and edit anything, I would try to make it clearer that this is your only hint on how long the biscuit will last, and to make the last two levels a little bit easier. But what's the point if you can't cause a little psychological damage to your players?