I'm so happy to hear that.
yes, when i gave some of my friends to play, i saw that they struggled with understanding key concept and controls that seamed natural to me (because i was the one who made it :D developer blindness)
but as you mentioned not much time for that.
I will certainly consider to making it into a full steam/itch game. you think some one might want to play 1-2 dollars for full version of this? with story, owner giving missions, many more rooms?
were you able to finish all missions? score?
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I was able to beat the game on my first try, but with one life left. I don't remember the score though, sorry!
As far as pricing goes, I usually abide by the dollar per hour rule, so a game with 1-2 hours of content would be worth around 1-2 dollars.
But, of course, you have to take into account steams refund policy, where people can refund if they've played for under 2 hours.
I would just try to have fun making the game, and decide on price (if any) at the end once you know what you've got!
Best of luck!