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The 3D assets and their animations are awesome!

The game loop is interesting but there are a lot of things that need a better design:
- The positioning seems to have no impact for the gameplay
- The fact that you have a single way of gaining gold makes the decision making not so interesting, because you just build all the stuff and than nothing more. You only have to reapair.

Hope you find this feedback useful (I was as honest as possible because I saw your post)

If you try mine, let me know what you think!

1 - Position, yes totally agree it was in our roadmap one of the first thing but we did not had the time
2 - What would you suggest here any idea ?

Thank you for the feedback going to try yours right now

(+1)

Maybe having another building that farms gold but in a different way

Try to have a look to "the king is watching", I think it could be a nice reference: the core loop is similar --> build stuff farm resources build more stuff etc.., but with the "action" twist of facing enemy waves (your twist in this sense is the repair mechanic)

Yes, funny that you say that on the side I'm building a game, similary that mix anno(eco) and king is watching(waves)

(+1)

Cool Im looking forward to see it!