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(+1)

Maybe having another building that farms gold but in a different way

Try to have a look to "the king is watching", I think it could be a nice reference: the core loop is similar --> build stuff farm resources build more stuff etc.., but with the "action" twist of facing enemy waves (your twist in this sense is the repair mechanic)

Yes, funny that you say that on the side I'm building a game, similary that mix anno(eco) and king is watching(waves)

(+1)

Cool Im looking forward to see it!