Visuals are clean and I like the idea that sprinting makes time run out faster. I super suck at it though, so I died a lot. My only issue is that the camera pans each time you restart the level. I wish you could skip the slow cutscene instead of sitting through it each time, it put me off trying to replay. Also you can move during this cutscene, which offsets the camera with it, so if you just start running around the final camera panned location will be somewhere completely off.
Viewing post in Dungeon Deadline jam comments
Thanks for the feedback, Sorry it felt punishing—I hear you. The camera pan on every restart + unskippable cutscene is on me. I’ve been wrestling with a bug where the cutscene keeps running; I’m going to add a skip, speed up/trim the pan, and lock movement during the cutscene so the camera doesn’t drift off. I originally placed the camera to make things a bit tougher, but I’ll try different angles to keep replays snappy. Really appreciate you playing and the honest notes!